These past two days have seen me resurrect and transplant a lot of code from previous attempts at making an MMO engine into this current attempt. I'm tempted to call it the "undead" engine, just for kicks.
There are the two big things I want to see done before I start work on anything more complicated:
1. Intense clean-up of all code currently in the engine, on a line-by-line basis.
-> a. Renaming of all classes, routines, and variables to fit a consistant and clear coding style.
-> b. Add comments throughout to better explain each routine.
2. Implementation of file formats
-> a. Either recoding existing content (graphics, mostly) to new format, or
-> b. Add code that allows engine to load both new resources and old resources as needed.
Once these two things are done, I'll pick something fun to work on. I might even implement a mapmaker.
Wednesday, May 21, 2008
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